Snake Sellors
Hellstorm Inc League of Infamy
260
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Posted - 2014.08.07 17:26:00 -
[1] - Quote
Hello all,
just throw in my little bit,
I have more than enough isk to fund my playstyle across all my various methods. I have no problems going isk positive when i feel the need to earn more. I am already at proto level on nearly all of my various items and suits that i enjoy using. Most of my corp mates don't don't really bother with fw
Here is my issue, i would like to be interested in fw but i really have no need to be, i haven't even played fw for a good long while now unless somebody in squad wants to.
things that would interest me would be:
1.Playing fw making an actual in game difference to space, not just a slight adjustment on the star map. e.g. needing to capture territory akin to p.c battles, when a faction has the area the opposing faction(s) should need to regroup or at least adjust plans to recapture etc.
2.FW events. (not particularly for sp, lp or isk) pointed towards the factional goals. e.g week 1, gallente captures a large chunk of amarrian space, caldari being their allies and at war with gallente decide to help counter attack- event = . caldari players try to capture as much area as possible in week 2 before the gallente forces arrive to reinforce. . gallente players need to hold as much as possible for week 2 for their forces to arrive so they can push onwards after .amarr will also push for a recapture from a different side . minmatar (not too sure on their lore, but they will either aid the gallente or be trying to earn salvage from weakened war torn areas at a guess) There could also be capture certain strategic areas/planets for each faction. i.e some lore built into the game, reasons for these attacks and defends a goal to be achieved etc.
3. Factional warfare titles as suggested elsewhere for each race, i would also suggest that these titles be the rewards that can be earned during the fw events in number 2.
4. loyalty to a faction, i think that if we could bring in those titles, they would be a great way to inspire loyalty with a faction especially combined with the factional goals, fighting for an opposing faction could earn demotions, with earning enough wp for the promotions but only during the events. (but fighting for allies not having a negative effect?)
If no players are joining for the events they could either slowly lose their titles or you could just make sure that the rewards are good enough, e.g bonus stats on lp items, or extra sp in fw events..
Basically as we won't be getting a pve mode i think that we should use fw as a lore themed pvp alternative.
this would make me think about playing it more often.
having the lp store would be a good way to stop the lore driven fw having an effect on players pub/corp battles. Thoughts?
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